All impact case studies (information technology)

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Improving the school league tables

Recommendations from the ESRC Centre for Market and Public Organisation (CMPO) to improve school league tables were adopted by the Department for Education and implemented in 2011.

Pupil and computer

Game time for pupils

MissionMaker, a software tool enabling teenagers to create their own computer games, is now used in over 200 schools and is part of the Institute of Education's Masters programmes.

Computer keyboard

Safe web space for children

The UK Children Go Online project has had a substantial impact on the design of safeguards to protect children from harmful material on the internet.

Keyboard and screen

Better infrastructure and communication

The charity Alternative Futures Group developed an improved information and communications infrastructure through a KTP partnership with the Liverpool John Moores University.

Businessman and laptop

Gauging financial risk online

Award-winning psychological research has underpinned the development of Electronic Financial Advice software which delivers computer-based feedback on financial decisions, leading to commercial research spinouts.

Using computer

Developing an online community for teachers

An ESRC-funded partnership between Redbridge Local Authority and the University of Reading helped to develop a metadata scheme to enable the storage, retrieval and dissemination of educational materials.

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